MAP22: Bone Dread (Interception)

MAP22: Bone Dread is the twenty-second map of Interception. It was designed by Callum Guy Oliver (phobosdeimos1) and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 2:30.

Secrets

 * 1) Jump off the ledge at the start and go north to the room with the satyr switch. Press it to find a box of shotgun shells, shotgun shells, health bonuses, and a megaarmor. (sector 13)
 * 2) Jump off the ledge at the start and take the hall leading north and east to the lava. Follow the lava southward, then eastward through a wall to find numerous supplies. (sector 67)
 * 3) In the easternmost room, there are two spinal walls to the right side. Press on the right one to find a secret room with energy cells, shotgun shells, and a plasma gun. (sector 109)
 * 4) In the same room as the previous secret, an arch-vile was in an additional room to the south. Inside this room is another switch. Press it and return to Secret #1 to find you can access the megasphere and BFG9000. (sector 119)
 * 5) At the start, jump to the ledge to the south and walk through the wall to reach the megaarmor. (sector 158)
 * 6) In the southwesternmost room, press the satyr switch then go to the northeast corner for a backpack. (sector 174)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on April 16, 2023.

Player spawns
This level contains seven spawn points:
 * 1) facing south-west. (thing 3)
 * 2) facing east. (thing 45)
 * 3) facing north. (thing 46)
 * 4) facing south-east. (thing 47)
 * 5) facing north-west. (thing 48)
 * 6) facing north-west. (thing 49)
 * 7) facing south-west. (thing 51)

Things
This level contains the following numbers of things per skill level: